"2403, Lyzer, an interstellar space marshal is sent to investigate a non-responding secret space station.
His mission is to discover the reason behind that mysterious silence. To do this, he uses his agility to cross rooms and corridors, dodging laser traps and destroying security system with his bouncing laser blaster."
This project was made in collaboration with :
Sarah Van Crombrugge : Programmation, tech-art, implementation, modeling, character, texturing, VFX
( https://www.artstation.com/artwork/aWWmz )
Basile Borsuk : Basile Borsuk : Concept and lead artist, Texturing, Animation, lighting, level building, VFX, sound design and graphic design.
( https://basilebk.carbonmade.com )
Alexandre Mairy : Modeling, Rigging, Level Design, Game Design
If you want to play this game, send me a message ! :)
UltraLyzer - Trailer